Pen & Paper Bullshit

Informações:

Synopsis

We play pen and paper bullshit and record it. That's why this podcast is called Pen & Paper Bullshit.

Episodes

  • Reign 2e: Nagalisitu 3

    14/04/2022 Duration: 02h06min

    The expedition returns to Nagalisitu, six centuries after they left (only about a month for them) and find a land completely changed by their decisions. Instead of finding a unified people, the Nagalisituites have fractured into tribes, each of which remembers the Outsiders and their deeds in a different way. Each tribe's way of life is not fully sustainable and unifying them will be key to continuing Nagalisitu's growth, but how can they merge so many distinct cultures, each with their own norms and taboos? And are some tribes even worth saving?

  • RuneQuest: Now Comes the Fire 11

    07/04/2022 Duration: 02h07min

    The newly formed Company of the Rainbow Scale is in desperate need of some sort of unifying symbol beyond the Rainbow Wyrm that is their wyter; to that end, their leaders set off to the Rainbow Mounds, rumored to contain amazing rainbow stones that reflect every color known. But what should be a fairly simple adventure turns into something more complicated, as they encounter the Mounds' strange new resident.

  • 13th Age: Wild Hunt 92

    02/04/2022 Duration: 01h48min

    The party has never even heard of the Royal Academy for Necromancy, Demonology, and Applied Magics when they step into the 7th Circle of Hell. Discovered by a strange school porter named Scarlet, they are swiftly escorted to onboarding and sorting. Then, just as they are about to start their new life at Randam Academy, they accidentally call up a great, beetle-eyed monster called the Great Guardian. An incredible fight is about to begin!

  • Reign 2e: Nagalisitu 2

    31/03/2022 Duration: 01h58min

    The expedition sets their sights on the Order of the Black Owl, a group of monks dedicated to collecting and preserving knowledge, to help introduce religion to Nagalisitu. Unfortunately, the Order loves nothing more than debating the merits of any choice, to the point of absurdity. Can they be convinced to more faster than a snail's pace?

  • 13th Age: Wild Hunt 91

    25/03/2022 Duration: 02h08min

    Following their navigation of the Labyrinth, the party finds themselves stuck between two legions, led by two arguing liches. Thankfully, instead of killing them, the liches believe them to be some sort of royal conflict resolution specialists. Can the players finally do some diplomacy? Probably not!

  • RuneQuest: Now Comes the Fire 10

    10/03/2022 Duration: 01h45min

    The Haraborn have fled Black Stag Vale after their victory over King Kangharl, but still the Lunars and their lackies pursue them, intent on killing their clan's wyter, the Black Stag, now hosted inside its son, known as the Royal. Their only option to save the future of the Haraborn is to become something new. Something unbreakable. Something deadly. Something the Lunars will learn to fear.

  • Reign 2e: Nagalisitu 1

    10/03/2022 Duration: 01h51min

    The Lordless Bog Expedition is tasked with exploring and mapping out the extremely cursed and haunted Lordless Bog, so that House Sern may better learn how to exploit whatever resources it may hold; instead, the expedition's leaders find themselves in a long forgotten kingdom, where a people are in desperate need of their help. Will the expedition prove to be the selfless heroes the people of Nagalisitu need or will they ruthlessly exploit them?

  • 13th Age: Wild Hunt 90

    11/02/2022 Duration: 02h13min

    The party finally takes a rest, following their adventures in the Labyrinth; Teus investigates his curse, Blaze has a child, Dawn has a chat with herself, and Hugh tends his garden. Then, we play a little bit of Zork as the players attempt to use the Labyrinth's weird nature to their advantage.

  • RuneQuest: Now Comes the Fire 9

    10/02/2022 Duration: 02h17min

    The king of the Colymar tribe, Kangharl, marches on Black Stag Vale, brining an army of Sartarites against the Haraborn for the crimes of tax evasion, breaking the Lunar Peace, and treason against the king. He brings with him the promise of the total destruction of the Haraborn by destroying their wyter, the spirit of their clan and community; should the Black Stag be killed, the Haraborn as a people will never exist again. Thankfully, the Heroes of the Haraborn are there to protect their chosen clan. The prologue of Now Comes the Fire reaches its climactic end!   Note: There was a slight recording issue, at about 45 minutes; we've fixed it as best we can!

  • 13th Age: Wild Hunt Fireside Chat 31

    04/02/2022 Duration: 58min

    This week brings a fireside chat, as Julia's internet continue to cut in and out because of weather! Hugh has questions about pocket dimensions that he needs answered, so he approaches Dawn and Teus to get some answers.

  • Shape of the Elements: Restless Spirits 11

    01/02/2022 Duration: 01h27min

    Following their confrontation with the Spirit King, the group seeks refuge at the town of Memamurun. But what should be a safe place to rest turns out to be something else entirely, as the whole area succumbs to a strange blizzard.

  • RuneQuest: Now Comes the Fire 8

    27/01/2022 Duration: 02h01min

    As Sacred Time begins with the threat of a Lunar backed army invading Black Stag Vale loom large in the minds of every member of the clan, the adventurers plan an ambitious (and very slightly insane) set of HeroQuests looking to empower the Haraborn for the coming battle, as well as expand their budding cult. But can they merge the two completely different, but strangely similar, HeroQuests and take the first steps in creating a new mythology?

  • 13th Age: Wild Hunt 89

    14/01/2022 Duration: 02h02min

    The party finally investigates the White Marble Hall; what mysteries will await them and what sights will they see? They are extremely unprepared for it.

  • RuneQuest: Now Comes the Fire 7

    13/01/2022 Duration: 01h46min

    The adventurers continue to explore the Eye That Opens And Closes, an ancient EWF place of worship, all at the request of Kallyr Starbrow, who is on a quest that promises to free Sartar from the Lunars once and for all. Of course, nothing is that simple as things become complicated by the nature of the temple and the draconic Way of Right Thought.

  • 13th Age: Wild Hunt 88

    07/01/2022 Duration: 01h49min

    The party rings in the New Year with a fight! They find themselves pitted against an eidolon known as the Great Guardian, who has some sort of reality warping ability; will they survive its onslaught or be forced to retreat and give up on discovering the secrets of the Labyrinth? Also, Blaze decides to do the funniest thing possible.

  • Unknown Armies: Cryptid, Alaska 6

    06/01/2022 Duration: 01h33min

    The cabal, fresh from their jaunt through the world's collective imagination, discover that Roberto's live in intern, Cam, has disappeared following her investigation into the origins of magikoin. Since its extremely likely Clem defected to this secret crypto conspiracy, the cabal makes finding her their number one priority. Soon, Kimcent will rise.

  • 13th Age: Wild Hunt 87

    24/12/2021 Duration: 01h31min

    The party begins its search for the White Marble Hall, in an attempt to figure out the mysterious origins of the Labyrinth; their search starts in Hugh's hometown of Rynthius, which hosts a year round carnival dedicated to the town's mysterious origins and past.

  • 13th Age: Wild Hunt 86

    17/12/2021 Duration: 01h19min

    The party has finally arrived at the Labyrinth, ready to plumb its depths and discover its secrets; thankfully, they have Hugh to guide them through. But when the Labyrinth rebels, they quickly find themselves travelling through its memories, as they discover a secret long lost to demon-kind.

  • Unknown Armies: Cryptid, Alaska 5

    16/12/2021 Duration: 01h15min

    Wapaloosie.

  • Shape of the Elements: Restless Spirits 10

    07/12/2021 Duration: 01h20min

    The group finally reach their destination: the Soaring Eagle airshaping school; while Nari and Aisuse go to school, Rulon and Orb bond over fighting. But their peace cannot last, as the Spirit King finally makes his presence known to them.

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