Synopsis
Let's talk Game Design! Unique perspectives and discussions between a Gamer and a Game Developer. Featuring Indie developer Attila "Gabriel" Branyiczky of Bluish-Green Productions and Mathew Falvai
Episodes
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Make it or Break it 6 - BAXY Guns, Gravity Giver, Drop Pod Wars, Bomb Bot
20/05/2018 Duration: 45minRating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “BAXY Guns”, “Gravity Giver”, “Drop Pod Wars”, and “Bomb Bot”
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Gameology 54 - Game Review Solutions
06/05/2018 Duration: 35minMathew and Attila discuss possibilities for improving Game Reviews
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Make it or Break it 5 - End of Friendships
22/04/2018 Duration: 42minRating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss “End of Friendships”, “Enemies Inc.” and “Eyes on Eggs”.
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Gameology 53 - The Good, the Bad: Zelda II
08/04/2018 Duration: 42minMathew and Attila discuss a 2D Dark Souls game on the NES called Zelda II
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Make it or Break it 4 - Don't Open the Box
25/03/2018 Duration: 43minRating old Game Design Docs; should I Make it, or Break it?
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Gameology 52 - Game Reviews
11/03/2018 Duration: 27minAs much as we love to see Review Scores, do permanent Game Reviews make sense in the ever-updating world of games?
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B1TS 0F W1SD0M 3 - Orbit: Tower Defense Redefined
25/02/2018 Duration: 16minA solo-cast where Attila discusses the reasons behind changes made to Orbit: Satellite Defense for its PC release.
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Make it or Break it 3 - Cave Explorer, Center Tetris & Collapse
11/02/2018 Duration: 33minRating old Game Design Docs; should I Make it, or Break it? Mathew and Attila discuss "Cave Explorer", "Center Tetris" & "Collapse"
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Gameology 51 - Psychology of Aesthetics
28/01/2018 Duration: 35minMathew and Attila discuss the Uncanny Valley, and what makes something visually attractive or repulsive.
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B1TS 0F W1SD0M 2: Trimming Zarnok Fortress Features
14/01/2018 Duration: 11minA solo-cast where Attila discusses the reasons behind trimming certain features from Zarnok Fortress.
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Make it or Break it 2 - Bisector, Boolean Bash, Bribery Race
31/12/2017 Duration: 28minRating old Game Design Docs; should I Make it, or Break it? Featuring " Bisector", "Boolean Bash", and "Bribery Race"
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Gameology 50 - Experience and Leveling
17/12/2017 Duration: 26minA look at the different way experience is rewarded and new levels are achieved across different games.
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Make it or Break 1 it - Arrow Key Trap Maze and RGB
03/12/2017 Duration: 23minRating old Game Design Docs; should I Make it, or Break it? Featuring "Arrow Key Trap Maze" and "RGB"
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Gameology 49 - Super Mario Odyssey
19/11/2017 Duration: 53minMathew and Attila discuss Super Mario Odyssey on the Nintendo Switch
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B1TS 0F W1SD0M 1 - Reused Levels and Procedural Generation
05/11/2017 Duration: 10minA solo-cast where Attila condenses the episodes "Environmental Reuse" and "Procedural Generation" into byte-sized B1TS 0F W1SD0M
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Gameology 48 RTS SOS with Chris Feres
22/10/2017 Duration: 01h05minAttila and fellow RTS fan Chris Feres discuss the later years of the RTS genre including the ill-fated Command & Conquer Franchise.
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Gameology 47 Early RTS Days with Chris Feres
08/10/2017 Duration: 37minAttila waxes nostalgia with fellow RTS fan Chris Feres.
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Gameology 46 Modding with Chris Feres
24/09/2017 Duration: 37minAn interview with the co-creator of the popular Red Alert 3: Paradox mod! Join Attila and Chris Feres as they discuss the ups and downs of game modding.
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Gameology 45 - Super Mario World
10/09/2017 Duration: 30minMathew and Attila examine all the features that made Mario World truly deserving of the “Super” prefix.
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Gameology 44 - Cutscenes
27/08/2017 Duration: 40minCut-scenes come in all shapes and sizes, from brief dialog exchanges, to grand cinematic. Mathew and Attila discuss the best practices of cut-scenes in gaming.