Victory Pointers

Victory Pointers 008 – CanCon, Looking Back at 2015 and Ahead to 2016

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Synopsis

We are at yet another board game convention, recording at CanCon 2016. We take some time to take stock of what we’ve achieved in our game design journeys in 2015 and look ahead to what excites us in 2016. Kim Brebach – @secretbasegames / secretbasegames.com Aaron Lim – @ehronlime / theactionpointspodcast.com Sye Robertson – @syelon / syelon.com What we talked about 2:30 The impact of timing and the lag between designing and publishing games 9:40 Designing with the constraint of an existing IP (Sye’s been working on a board game design tying in to Rule & Make’s Rise to Power) 11:00 Playtesting games at a general board gaming event, managing expectations of prototypes 15:40 Planning ahead and setting output goals for making board game design a career 19:20 Connecting with the board game community and building networks 21:20 Global Game Jam 29:00 The importance of board game communities and conventions for designers 33:30 Good Games Publishing to bring Unfair to Kickstarter in 2016 36:00 Being a game designe