Flail Forward

Recovery in RPGs

Informações:

Synopsis

https://linktr.ee/FlailForward We talk about Recovery! What better way to recover from being nearly beaten to death than with an ice cold lemonade and a lawn chair built from the bones of your enemies? Except you probably don't have either of those. It's fine though, we talk about other ways to recover, from combat, from stress, from other things and how it relates to RPG design, the themes of your game, and other such things! BTW, the fact that we have lemonade and you don't probably counts as emotional stress, so check your game rules to see how you recover from this.