Your Table's On Fire!

Episode #15 – Rushi

Informações:

Synopsis

Who says you can’t successfully design an abstract game? Definitely not our latest guest. In episode 15, we speak with Danny Zondervan, the designer of the upcoming game, Rushi. During our discussion, we chat about why the next game you design should be purely abstract (if you’re strong enough), the importance of double and tripleRead more →