Sonic Storytellers: Screen Music Business On The Go

  • Author: Vários
  • Narrator: Vários
  • Publisher: Podcast
  • Duration: 13:34:40
  • More information

Informações:

Synopsis

Screen Music Business On the Go

Episodes

  • Ep 24: How to Focus as a Music Composer | Audience Q&A with Alec Weesner

    23/12/2020 Duration: 39min

    In this recent Audience Q&A chat with Alec Weesner, we discuss how to focus on building a career as a music composer. Topics include growing a YouTube channel, building an audience, creating music products, taking financial risks through investing, approaching AAA composers during this COVID-19 season, becoming a specialist, & working with other composers to grow faster. Listen in to our conversation! ✅ Recommended Reading – "Success Is Not An Accident" by Tommy Newberry: https://amzn.to/2KKB0xE *This Amazon affiliate link supports my channel at no additional cost to you.

  • Ep 23: How to Take Risks in Music Business | Audience Q&A with Matt Everett

    16/12/2020 Duration: 42min

    In this recent Audience Q&A chat with Matt Everett, we discuss how to take risks in music business, how to use the 80/20 Principle to focus on top priorities, and how to choose business activities that actually earn income.

  • Ep 22: I'm Stuck on My First Game Soundtrack | Audience Q&A with Daniel Keating

    09/12/2020 Duration: 31min

    In this recent Audience Q&A, Daniel Keating asks how to get un-stuck on his first game soundtrack where he's been asked to write in a music genre he's not passionate about. He knows that as a composer early in his career he needs to say Yes to as much as possible, but at what cost? Listen in to our conversation...   TIMECODE: ========= 0:00 Welcome 2:03 Should I put my music on Spotify? 5:57 How should I market my music with social media? 12:46 How do I finish a game soundtrack I'm not passionate about? 22:32 How to hire help to focus on your strengths 23:44 How do I get more film music jobs? 29:42 How to take advantage of this COVID-19 season ✅ New to the show? Come join the Become A Game Composer Discord community: https://discord.com/invite/fdQfrxh

  • Ep 21: Get a Real Job | Interview with Jason Graves (Dead Space, Tomb Raider)

    02/12/2020 Duration: 55min

    In this recent chat with game composer Jason Graves (Dead Space, Tomb Raider), we discuss how he structures his business schedule to put his family first, how he works on game soundtracks, how he got an agent, his top music book & magazine recommendations, and much more! Listen in to this conversation with a game industry legend.

  • Ep20: How to Create Game Music Packs for Unity, Itch, & GDM

    18/11/2020 Duration: 14min

    Learn how to create and upload game music packs to sell on Unity, Itch.io, & GameDev Market. These continue to be some of my highest and most consistent music income sources! ✅ Download my free guide 10 Steps to Become a Game Composer ($17 value!): https://www.stevenmelin.com/10steps

  • Ep 19: How to Earn Sustainable Income as a Game Composer | Audience Q&A with Phil Fallway

    11/11/2020 Duration: 36min

    In this recent Audience Q&A chat with Phil Fallway, we discuss how to earn sustainable income as a game composer, including specific strategies to earn $4,000+ per month to support his family. ✅ Download my free guide 10 Steps to Become a Game Composer ($17 value!): https://www.stevenmelin.com/10steps

  • Ep 18: From Rare to Freelancer | Interview with Grant Kirkhope (Banjo-Kazooie, Mario + Rabbids)

    04/11/2020 Duration: 54min

    In this recent chat with Grant Kirkhope (legendary composer for Banjo-Kazooie, Goldeneye 007, Donkey Kong 64, Mario + Rabbids: Kingdom Battle, and many more!), we discussed the core differences between being a staff composer & a freelancer. We tackle how to negotiate better game music contracts and how to be flexible with game developers to better serve their games and ultimately build a lifelong career as a game composer.   ✅ Download my free guide 10 Steps to Become a Game Composer ($17 value!): https://www.stevenmelin.com/10steps

  • How to Organize Computer Files as a Music Composer Across 6 Drives

    28/10/2020 Duration: 15min

    Let's explore my 6 computer drives (x2 internal SSD, x4 external HHD) and how I organize them for maximum efficiency as a music composer on a budget PC...all for instantaneous loading times.⚡ My favorite internal SSD: https://amzn.to/35Bhr1z ⚡ My favorite external HDD, USB 3.0: https://amzn.to/34t5GuL ⚡ My favorite backup HDD with power supply: https://amzn.to/3mlKwF6 *These Amazon Affiliate links support my business at no additional cost to you. Thanks for you support! MY DRIVE BREAKDOWN:Windows: 1 TB internal SSDSamples: 2TB internal SSD Samples 2: 5TB external HDD Projects: 2TB external HDD Media: 2TB external HDD Backup: 3TB HDD with power supply ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • How to Get More Work as a Composer | Audience Q&A with Marcus Manderson

    21/10/2020 Duration: 38min

    In this recent chat with viewer Marcus Manderson, he asks how to get more work as a composer and how to focus on one primary income stream when he wants to pursue 7 or 8 possible opportunities.✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • How Much I Earn Each Month as a Music Composer (+free Budget)

    14/10/2020 Duration: 22min

    How much does a music composer actually earn each month? Let's take a deep dive into my last 9 income & expense budgets to see what trends we might learn about which of my 15-20 monthly income sources have the best short & long-term returns. ✅ Download my free Budget Template to use for your own music business: https://www.stevenmelin.com/budget

  • The Family Man with 800+ Game Credits | Interview with Adam Gubman (Disney, Blizzard, Zynga)

    07/10/2020 Duration: 59min

    In this recent chat with Adam Gubman (composer for countless Disney, Blizzard, & Zynga projects), we explore how he manages dozens of projects each week and how that has turned into over 800 credits over his short 15-year career...all while putting his family first! ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • I Work Less Than You Do | Audience Q&A with Kyle Mesce

    30/09/2020 Duration: 35min

    In this recent chat with viewer Kyle Mesce, he asks about how to grow a music composition business while working at a full-time job. ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • 3 Steps to Sell Game Music Packs Online

    23/09/2020 Duration: 14min

    You might have income that you are sleeping on just sitting on your hard drives! Here's how you can make passive income selling music packs online. ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • Composers Hire Composers | Interview with Brian Schmidt (Founder of GameSoundCon)

    16/09/2020 Duration: 48min

    In this recent chat with game audio legend Brian Schmidt, we talk about how to find work as a game composer in 2020 and do a deep-dive into the history and impact of GameSoundCon and the annual income survey. ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • When Is Music Sellable? | Audience Q&A with Johannes von Stryk

    09/09/2020 Duration: 28min

    In this recent Q&A chat, viewer Johannes von Stryk asks "When is my music ready to be presented to clients or sold for licensing?" We unpack what it means for music to be "marketplace ready" and how to build foundational business pillars to always have passive income, savings, and systems in place to provide true autonomy in your life, even during a global pandemic & recession. ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • 3 Steps to Attract Developers as a Game Composer

    02/09/2020 Duration: 13min

    I always get asked how to attract game developers to your work. I believe you'll find its simpler than you think!  ✅ Download my free guide 10 Steps to Become A Game Composer ($17 value!): https://www.stevenmelin.com/10steps

  • When to Say No with Disasterpeace (Rich Vreeland)

    26/08/2020 Duration: 45min

    In this chat with Disasterpeace (Rich Vreeland), we discuss the major projects he's turned down, including Stranger Things. We also chat about how to discover your style as a composer and how to navigate career direction in a world of endless possibilities. ✅ Download my free guide 25 Questions Every Composer Asks ($17 value!): https://www.stevenmelin.com/25questions

  • Career Security as a Game Composer with Thomas Minuto

    19/08/2020 Duration: 37min

    Today, I talk with Thomas Minuto about job security as a game composer, full-time jobs, and choosing what you value most in your career. ✅ Download my free guide 10 Steps to Become A Game Composer ($17 value!): https://www.stevenmelin.com/10steps

  • 3 Steps to Pricing Your Custom Game Music

    12/08/2020 Duration: 11min

    Learn my 3 steps for pricing your game music, growing your business, & supporting your family! ✅ Download my free guide 10 Steps to Become A Game Composer ($17 value!): https://www.stevenmelin.com/10steps

  • Break the Stranger-Barrier with Garry Schyman

    05/08/2020 Duration: 42min

    In this recent chat with game composer Garry Schyman, he teaches us how to land more gigs by breaking the stranger-barrier with game developers. ✅ Download my free guide 10 Steps to Become A Game Composer ($17 value!): https://www.stevenmelin.com/10steps

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